Hello! I’m Tristan, a Canadian artist very passionate about games, film, tv, books, comics and art in general.

I have over 8 years of experience working on projects that range from animated feature films to VR experience projects to indie games. I am very familiar with all aspects of 3D art pipelines and have experience leading small teams.

I am an art generalist with expertise in both 2D and 3D. I have experience creating concept art, and illustrations (character, environments, prop, look-dev), UI art and design (menus, icons, artwork, layouts, animation) as well as 3D modelling (environment, prop, character, texturing) and in-engine environment art (including creating shaders/ materials, working with/ on visual scripting, creating particle systems and FX art/ systems).

I utilize a multitude of software applications in my work. For most 2D work I use Photoshop. For 3D work I use Blender, Z-brush, Substance Painter + designer and Unreal Engine (previously Unity). For motion graphic work I use After Effects and Premiere.

I have not and will not use generative AI in any capacity for my work.

Timezone: PST

Thank you for your time and interest!

For work inquiries, please email me at tristanjcosta@gmail.com