Hello! I’m Tristan, a Canadian artist very passionate about games, film, tv, books, comics and art in general.

I have over 8 years of experience working on projects that range from animated feature films to VR experience projects to indie games. I am very familiar with all aspects of 3D art pipelines and have experience leading small teams.

I am an art generalist with expertise in both 2D and 3D aspects. I create concept art, in-game art and illustrations (character, environments, prop, look-dev), UI art and design (menus, icons, artwork, layouts, animation) as well as 3D modelling (environment art, prop art, character, texturing). I also work directly in engine with experience in environment art, creating shaders/ materials, working with/ on visual scripting, creating particle systems and FX art.

I utilize a multitude of software applications in my work. For most 2D work I use Photoshop. For 3D work I use Blender, Z-brush, Substance Painter + designer and Unreal Engine (previously Unity). For motion graphics I use After Effects and Premiere.

I have not and will not use generative AI in any capacity for my work.

Thank you for your time and interest. I hope you’re doing well!

For work inquiries, please email me at tristanjcosta@gmail.com